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Also, they would probably take up at at least 6 of the 8 places, such is the standard of each track. I specifically left out every edition of Bowser's Castle and Rainbow Road as they are guaranteed to be included. With nine games and 120 courses to choose from, narrowing it down is no easy task. Of course we all have our favourite, but which truly is the greatest Mario Kart track of all time? With last week's announcement of a new Mario Kart for the Wii U, the 10th game in the series, I thought it would be fitting to name tracks that must appear as retro courses, and while I'm all for originality, some of the past tracks are simply too good to be ignored.
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MARIO KART WII SUPER SHORTCUTS SERIES
Each game in the series boasts an excellent range of courses, from the beautifully balanced classics in Super Mario Kart to the varied route wonders in Mario Kart 7. However, there's one area where Mario Kart continues to shine - tracks. As the series has progressed, each iteration has introduced new game mechanics, new characters and new features, each to varying degrees of success. Throughout the years, the series has gone from strength to strength, racking up millions of sales and earning critical acclaim. The little red capped plumber and his gang of friends first hit the asphalt in 1992, single handily redefining the racing genre. Now you got a sweet new record.Mario Kart is one of gaming's greatest series. Repeat the method 2 more times and use a mushroom on the third lap when you go off the pyramid. When you go to the slant, a lap is counted. Now that you're on the rockface, drive to that slant connecting to the cliff, turn left and go around, you'll see a pyramid-shaped rock and go near the top and turn left. You'll be on the rockface before you know it. You need to go backwards for a bit and turn to the rockface, quickly shroom and wheelie and keep hopping left to right. Shroom and wheelie and you'll be on the rockface.
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(You need a bike) hold 1 and 2 or A and B, and turn around until your head is aligned with a slant on the rockface. Method 2: When the race begins, go forward and a bit to the left. If you did it correctly, you will be on the rockface. Let go of 1 or B, and perform a trick off the ramp. Back up for a second and hold 1 and 2 or A and B and wait until you see blue.
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Lakitu will pick you up and drop you off on top of the cliff and you need to go forward a bit until you are aligned with the left corner. Method 1: When the race begins, hold A and B (or 1 and 2 if you aren't using a Nunchuck) and do a 180-degree turn and boost into the lava behind the finish line. There are only 3 methods to get up on the rockface. You need to get onto the rocks and drive around it 3 times. There are rocks to the left of where you spawn. There is only one area to perform the glitch. Method 4: You can boost off the grey ramp and get out of bounds. Wheelie and shroom off the small ramp on the escalator. You need to go to the bottom of the area and then aim for the purple or green.
MARIO KART WII SUPER SHORTCUTS HOW TO
You may need to refer to the video to show you how to successfully trigger the lap count. Method 1: Do a precise drift towards the darker grey lines on the right and then trick off it to hopefully, land out of bounds. This video to the right showcases one of the methods. There are a total of 4 possible ways to perform this shortcut. MKWii- Coconut Mall - 1-Coconut Mall Ultra-Shortcut.785 (Glitch) by Troy Coconut Mall List of courses with Ultra-Shortcuts Done by Humans Most of them require the use of a mushroom to do it. These aren't seen in certain speed run categories as they are considered glitches. An Ultra Shortcut is a special kind of shortcut that allows you to skip significant portions of the course by skipping key the 1st checkpoint to go to the last key checkpoint of the course.
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